“Bride of Khaine are the maiden-elves who are wedded to Khaine, the Lord of Murder, in midnight rites of blood sacrifice and magic. The decadent fragile looks of the maidens of Ulthuan are nothing compared to the intoxicating beauty of the Bride of Khaine. Bride of Khaine go to war alongside the Druchii armies, eager to prove themselves in the eyes of their god.”
Archetype: Melee DPS / Offensive Support / Melee Healer
Bride of Khaine still uses Bloodlust as their primary mechanic. Abilities will generate Bloodlust on you up to a cap of 5.
Frenzies are still the secondary mechanic. Frenzies no longer scale with the number of Bloodlust points when spent; they always do maximum effect and are signficantly better than all your other abilities. Bloodlust skills cost 150 action points and have no cooldown; but this cost is reduced by 20% for each Bloodlust point you have becoming free at 5 Bloodlust. This means you can toss them back to back if you have the AP needed to do so, such as doing a free one into 2 costing ones if you have 300 AP.
Bleeding is a status effect that works as a tertiary mechanic. Some of your abilities apply Bleeding, usually Frenzies, and other of your effects deal additional things if the target is Bleeding.
Poisons are another tertiary mechanic. Each specialization has two of them, but you can only have one active though they are oGCD to apply. These are on-hit effects that work with the fact that many BoK abilities are multi-hit skills to go alongside their berserker combat style.
Witch Elves are melee DPS designed around many fast hits and on-hit damage. They dual-wield daggers.
Death Hags are offensive supports whose on on-hit effects diminish the enemies defenses. They dual-wield daggers.
Hag Queens are defensive supports who restore the vigor of their allies through the blood they collect. The equip a dagger and a chalice.