Pretty much every mention of morales is replaced with adrenaline. As we are changing the primary way these abilities are obtained in combat, we wanted a name that was more appropriate and less ambiguous.
Adrenaline skills will still have 4 slots. Slot 1 costs 360, slot 2 costs 720, slot 3 costs 1800, and slot 4 costs 3600 adrenaline to cast. No particular change there. What is changing?
- Adrenaline skills have no cooldown. The amount of adrenaline you generate is your cooldown for these abilities essentially.
- Adrenaline skills can be dodged/blocked in addition nearly all damage morales (which are rarer) have mitigatable damage. Adrenaline skills are quite powerful abilities, but this power will not come from being undefendable true damage.
- Adrenaline skills only consume the amount of Adrenaline they cost. So if you have 900 Adrenaline and use an A1, you will have 540 adrenaline.
Yes all of this means that lower adrenaline rank skills can be spammed if you have pooled up enough adrenaline. This means you can reasonably expect A3s and A4s to be signficantly more potent. Overall, we expect people to see the use of adrenaline skills more often, but they are still going to be 5% or less of your overall abilities used.
All sources of adrenaline increase/decrease will directly modify the adrenaline per second (AD/s) stat. This means you will find no effects that increase adrenaline by 100/225/etc. AD/s has a base value of +4. It has a minimum of -36 and a maximum of +36.
This means if you were able to keep the maximum of adrenaline per second it would take 10/20/50/100 seconds to reach the various adrenaline break points. This is rare and will take significant investment.
A large amount of the of your ability to generate adrenaline is going to exist in our “renown tactic” system. (This will be renamed as it has nothing to do with your renown) You will only have 2 slots and most of these tactics are conditional increases to adrenaline. Some “renown tactics” will not affect the adrenaline system and work as an opportunity cost against it.
==========PLEASE NOTE THAT THE NAMES OF THESE TACTICS HAVE NOT GONE THROUGH OUR LOREMASTER AND WILL CHANGE.==========