“The Bright Wizard is a master of destruction by magic, and a specialist in fire.  His magic feeds upon itself, upon the enemy, and upon the Wizard. Embracing the fires within his mind, the Bright Wizard himself is engulfed in flame. He directs this inferno against his foes.

Class Information

Archetype: Ranged DPS / Offensive Support

Class Details: An offensive ranged career, Bright Wizards wield powerful magic that is extremely lethal to anyone in the vicinity. The spell Combustion, in particular, allows the Bright Gizzard to increase their spell power to such a dangerous levels that they risk miscasting and hurting themselves in the process. 

Bright Wizard

Hard Specialisations


Pyromancers are ranged burst DPS that focus on combo effects while at high combustion. Mobility is attached to spending combustion. They equip staves.


Arsonists are hybrid-range DPS that build combustion with ranged DoTs and spend combustion with high potency melee attacks. They equip a single arming sword.

Battle Wizards

Battle Wizards are ranged offensive supports that dispel enemy effects, remove their defenses, and punish healers. They equip staves.

Pyromancers are bright wizards that you know. They use staves, they are dps, they attack from range, and they combo effects into timestamps. Their mobility is tied into spending combustion while their damage is tied into being at precariously high levels of it. As a DPS you can expect this specialization of bright wizard to be dealing a significant amount of damage, but in general lacking defensive skills and support functions.

Arsonists are bright wizards that fight in medium range and in literal melee. They use swords and are a second dps role for the bright wizard. They lose pretty much all of their ranged direct damage; but retain the ranged DoT effects to assist with combustion generation. They spend their combustion on potent melee attacks and escaping back out to range when the supply is exhausted to resupply, which they have tools to do so. Alternatively, they can force self-explosions off the GCD to generate combustion and thus stay in melee for longer at the cost of choosing to blow themselves up (unsustainably for long periods). Arsonists make great use of Blast given their in-out combat flow.

Battle Wizards are offensive supports. This means that they play similar to a DPS but have lower personal damage in favor of supporting the overall offensive capabilities of your party. They also currently use staves, but this is likely to change with new art available. Battle Wizards spend their combustion to burn away enemy defenses; they allow all of their allies to stack blast on enemies; they have dispels; and can even restore some AP to the party. These effects are often triggered off their explosions and blasts.

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