Apothecary

With Apothecary you will be able to create potions or dyes for your character or to sell. Apothecary benefits from both Butchering and Cultivating, using materials gathered from both to create Potions and Dyes. Neither of these two Gathering skills are better then one another for Apothecary. Butchering and cultivation provide similar materials but not the same. You will have to make a choice or make two characters.

This is your Apothecary Window.

The one spot that is open allows you to place either a vial, to create a potion or a Mortar and Pestle to make Dyes.

Apothecary. Butchering and cultivation provide similar materials but not the same. You will have to make a choice or make two characters.

 

The red slot right below the container slot is the slot for the Main Ingredient. The other three slots are for Stabilizers, Extenders, Stimulants or Multipliers. A Stabilizer will decrease the chance the potion has to fail, the Extender will increase the potions duration and a Multiplier will increase the amount of potions you get from making the combine. The other Ingredient, the Stimulant will increase the potency of the potion.

When you put all of the items into the Apothecary window you will see a bar appear at the upper right hand side. This bar will tell you the chance of success you have to make the potion.

The red slot right below the container slot is the slot for the main Ingredient. The other three slots are for Stabilizers, Extenders, Stimulants or Multipliers. A Stabilizer will decrease the chance the potion has to fail, the Extender will increase the potions duration and a Multiplier will increase the amount of potions you get from making the combine. The other Ingredient, the Stimulant will increase the potency of the potion.

When you put all of the items into the Apothecary window you will see a bar appear at the upper right hand side. This bar will tell you the chance of success you have to make the potion.

Tip: You might need to use two of the same ingredient in order to create the potion you need.

The main ingredient you will need in big numbers are the ones below. Theses are the ones you need to stabilize multiply potions. The main in ingredient changes depending on what you want to make i.e Healing potion, armor potions etc. 

These are the main combos for making the most used potions in game.

This combo is good for:

Action Point Potions

Healing Potions

Anything that doesn’t have timer on it.

This combo is good for:

Armour Potions

Toughness Potions

Shield Potions

Napalm Potions

Over Time Potions (HoT)

Stat Potions

Anything that has timer on it.

Potions

Healing PotionsIntelligence PotionsThorn Potions
SpumepetalSmedleycapGriffon Claw
IchorUnicorn HornDaemon Creeper
Wyvern BloodFirewyrm Liver
Restoration Potions​Willpower Potions​Napalm Potions
Animal HumorGrumpleafAshberry
Elvish ParsleyCat Sinew
Wolf BloodCanine Tooth​
Invigoration PotionsStrength PotionsMolotov Potions
Manticore FangBeardweedLizard Tongue
Rhinox HornBear ToothPyre Ivy
DandedragonFeline Tooth
Ballistic Skill PotionsResistance Potions​Accuracy Concoctions
Thief's NettleCorporeal Resistance PotionsForce Shield Potions
Daemonic EyeCockatrice FeatherPegasus Wing
GravelnutsBat Wing
Feather's
​Toughness PotionsElemental Resistance PotionsGlue Bomb Potions
Arachnid VenomDaemon FleshRat Spittle
Armor PotionsSpirit Resistance PotionsSnaring Concoctions
ScaleSpiderfrondOgre Spit
Chitin ShardFlame Breath Potions
Argost Creep

Liniments

For liniments you will need to use only Pristine Arboreal Resins x3. 

Liniment Name "Liniment of..."Liniment BuffMain IngredientMain Ingredient SourceContainer
Boundless Sight+60 Wounds
+60 Initiative
Primal VisionButcheringArtisan's Glass Vial or lower
Immutable DefianceIncoming crit dmg -10 %
+20 hp / 5s
Primal StrengthButcheringArtisan's Glass Vial or lower
Inexorable Aegis+180 all resistsPrimal DefenseButcheringArtisan's Glass Vial or lower
Inspirational Winds+60 Willpower +50 Healing PowerVioletsealVioletseal SeedArtisan's Glass Vial or lower
Peerless Defense+60 Toughness
Chance to be crit -5%
Primal GraceButcheringArtisan's Glass Vial or lower
Quickened Blades+60 Weaponskill +5% Armor PenetrationPrimal AlacrityButcheringArtisan's Glass Vial or lower
Swift Tergiversation+60 Weaponskill Chance to be crit -5%Primal NatureButcheringArtisan's Glass Vial or lower
The Eternal Hunt+60 Ballistic Skill +5% Ranged Crit ChanceNightshadeNightshade SeedArtisan's Glass Vial or lower
The Inevitable Tempest+60 Strength +50 Melee PowerCrimson MonkshoodCrimson Monkshood SeedArtisan's Glass Vial or lower
The Tolling Bell+60 Intelligence +5% Magical Crit ChanceAzurethreadAzurethread SeedArtisan's Glass Vial or lower
Unfettered Zeal+60 Strength +50 Healing PowerWhite BaneberryWhite Baneberry SeedArtisan's Glass Vial or lower
War: Fervor+60 Wounds +5% Ranged Crit ChancePrimal FrenzyButcheringArtisan's Glass Vial or lower
War: Genius+60 Wounds +5% Magical Crit ChanceBlack SerissaBlack Serissa SeedArtisan's Glass Vial or lower
War: Hunger+60 Wounds +60 StrengthPrimal HungerButcheringArtisan's Glass Vial or lower
Golden SerissaGolden Serissa Seed
War: Mercy+60 Wounds +50 Healing PowerPrimal AfinityButcheringArtisan's Glass Vial or lower
Pale SerissaPale Serissa Seed
Savage Vigor+60 Toughness +5% Melee Crit HitBlack HelleboreBlack Hellebore SeedArtisan's Glass Vial or lower
War: Blood+60 Wounds +5% Melee Crit HitVioletsealVioletseal SeedMaster Apothecary's Ampoule only
War: Demise+60 Wounds +50 Melee PowerCrimson MonkshoodCrimson Monkshood SeedMaster Apothecary's Ampoule only

Stews

STEWBUFFMATERIALS
Alligot60 willpower 50 Healing powerChicken, Alcohol, Onion Garlic
Barsciai60 wounds 25% Renown PointsDairy, Herb, Root Veggie
Beef Bastignon60 Intelligence 5% Magic Crit chanceCow, Alcohol, Mushroom
Beef Romanoff60 Weapon skill -5% Incoming armor penetrationCow, Dairy, Mushroom
Bessie's Roots60 Wounds 5% Melee Crit Chancecow, onion, root
Bourderto10% AA Haste 3% Parry penetrationfish, onion, veggies
Brasov60 Wounds, 3% Parryfish, alcohol, herb
Chapon AU VinStr 60 Melee Power 50chicken, alcohol, mushroom
Cianfrusaglie+1 AP-regen +10% Incoming Healingfish, alcohol, spices
Coruma Stew60 Wounds 5% Magic Crit chancerabbit, dairy, spices
Cowled80 Initiative +1 AP-regenrabbit, sheep, onion
Cozido A Estalia60 Willpower 5% Heal Crit Chancecow, pig, Root veggies
Fabada AzuaraWound 60 Str 60pig, legumes, spices
Forked60 Toughness +3% Block chancepig, dairy, veggies
Ghoulash50 Magic power -10% Incoming Crit damageRabbit, Spices, Veggies
Gransette60 Wounds 5% Range Crit ChanceChicken, Pig, Legumes
Great Gut Stew20 HP-regen -10% Incoming Crit damageCow, Herbs, Root Veggies
Gut PunchNo EffectFish, Dairy, Legumes
Hasenpfeffer60 Ballistic skill 3% Dodge penetrationRabbit, Alcohol, Herbs
Highland Hare60 Weapon skill 50 Range powerRabbit, Herbs, Mushrooms
Hunter's Stew60 Wounds 50 Melee powerPig, Mushroom, Veggies
Kalfari50 Magic power 3% Disrupt-penetrationSheep, Spices, Veggies
Labskaus Cauldron60 Strength 50 Healing powerCow, Fish, Veggies
Lecso60 Initiative 60 WoundsMushroom, Onion, Veggies
Lumben un fleeh5% Melee Crit chance 3% Block-penetrationSheep, Onion, Root Veggies
Marienburg Stoofvlees80 Initiative +2 Morale gainCow, Alcohol, Herbs
Mashanka60 Int, 10 RangeRabbit, Mushroom, Onions
Olla Abundante60 Toughness -5% Chance to be CritChicken, Sheep, Legumes
Papudal Stew180 ResitsSheep, Legumes, Spices
Passage Stew60 Wounds 50 Healing powerPig, Dairy, Legumes
Puchelsteiner60 Weapon Skill -5% Chance to be CritPig, Sheep, Root Veggies
Rock of LyonesseToughness 60 Crit Melee atk 5%Chicken, Fish, Herbs
Sartosan Fish60 Toughness -10% AP-cost of spellsFish, Alcohol, Veggies
Sea Scouts80 initiative, -1s Skill CooldownSheep, Herb, Root Veggies
Spicy Ind Chicken60 Ballistic skill 5% Range Crit chanceChicken, Dairy, Spices
SteckRuben EIntopfWounds 60 Crit heal 5%Cow, Rabbit, Root Veggies
Waterzooi60 Willpower -5% Chance to be CritChicken, Fish, Dairy

Dyes

Now that we’ve gotten potions fully explained, lets take a look at making Dyes. To create a Dye put a Mortal and Pestle into the window, instead of a Vial.

When you place a Mortal and Pestle into the window you will need to add a Pigment, which can be acquired from Cultivating. After you put in your Pigment you will need a Fixer, which can be purchased from a vendor.

For making Dye’s, keep in mind Pigment’s control both the rarity and color of the dye. You cannot combine, or mix pigments to change the Dye’s color.

Apothecary SkillNameMakesSeed level required
1Blue Bottle Fly ExtractSeaguard Blue Dye150, 175
1Resinous Brown ExtractScorched Brown Dye50, 75
1Fiery Red Ant ExtractRed Gore Dye200
1Crushed Violet Petal ExtractLiche Purple Dye200
1Honeycomb ExtractGolden Yellow Dye1, 25
1Verdant Leaf ExtractGoblin Green Dye100, 125