The Wolf Among Us is an episodic graphic mystery-drama adventure game developed by Telltale Games, based on Bill Willingham’s Fables comic book series, to which it serves as a prequel. The game consists of five episodes that were released throughout 2013 and 2014. Retail versions for the PlayStation 3, PlayStation 4, PlayStation Vita, Xbox 360, and Xbox One consoles were made available in November 2014.[10] In the game, players control Bigby Wolf, the sheriff of Fabletown – a clandestine community within 1980s New York City consisting of various fantastical characters from fairy tales and folklore – and must investigate a series of mysterious murders; the first ones to occur in Fabletown in a long time.

The Wolf Among Us has been generally well received by critics and garnered a cult following. In July 2017, Telltale announced that a second season of The Wolf Among Us was scheduled for release in 2018. However, Telltale eventually had to shut down for financial reasons in 2018, with its assets being acquired by LCG Entertainment. One of the first original games from this new company, doing business as Telltale Games, will be a sequel to The Wolf Among Us, titled The Wolf Among Us 2, which was announced in December 2019 and is set to be released in 2024.

Gameplay

In-game conversations are presented in the form of dialogue trees. The Wolf Among Us is a graphic adventure game, played from a third-person perspective.[12] The player controls protagonist Bigby Wolf, who must investigate a series of mysterious murders. Throughout the game, the player explores various three-dimensional environments, such as apartment buildings and a bar. When exploring an environment, the player may find an object they can interact with; when this occurs, they must move a cursor over the object to select and examine it. Items of interest are stored in an inventory, and can be used later in the story. The player may also talk with non-player characters, and see the conversations presented in the form of dialogue trees. The dialogue options chosen during conversations would either have a positive or negative effect on how other characters view Bigby, and their perceptions would influence future events in the story. Some scenes are more action-oriented, forcing the player to respond to a series of quick time event (QTE) prompts. The player is not required to complete every QTE prompt, and skipping certain prompts may affect future events in the story.

Buy the game from Epic Games Store and use the code FixxerTV on check out to  Support a Creator.

https://store.epicgames.com/en-US/p/the-wolf-among-us

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