
Career information | |
---|---|
Race | High Elves |
Role | Ranged DPS |
Armor | Light |
Weapons | 1h Sword, Bow |
Special Mechanic | Strategic Manouvers |
Mirror Career | Squig Herder / Marauder |
Gender | Both |
Abbrevations | SW |
Class Information
Archetype: Ranged DPS
Special Mechanic: Strategic Maneuvers
Class Details: A flexible offensive attacker at any range, Shadow Warriors are skilled at both bow and blade. They pick strategies to best suit the battlefield, and can easily shift from being deadly long-range attacker to a highly mobile medium-range skirmisher. In hand to hand combat, Shadow Warriors are also lethal and can dispose of enemies swiftly with their blades.
The oldest class in High Elf history, the Shadow Warrior came to be while the High Elves were warring with one another and with outside invaders at the beginnings of time. They strike from the shadows using bows and daggers to inflict killing blows before they are ever seen. Shadow warriors use a hit-and-run technique, flanking their enemies and killing them quickly, often without ever being detected. Though Shadow Warriors lack the civility that other classes of the High Elves boast, they do contain a certain measure of grace that few other elves can attain.
The Shadow Warrior is another ranged damage for the high elves. He is also capable of striking from the shadows quickly and quietly without remorse.
Career Masteries
The oldest class in High Elf history, the Shadow Warrior came to be while the High Elves were warring with one another and with outside invaders at the beginnings of time. They strike from the shadows using bows and daggers to inflict killing blows before they are ever seen. Shadow warriors use a hit-and-run technique, flanking their enemies and killing them quickly, often without ever being detected. Though Shadow Warriors lack the civility that other classes of the High Elves boast, they do contain a certain measure of grace that few other elves can attain.
The Shadow Warrior is another ranged damage for the high elves. He is also capable of striking from the shadows quickly and quietly without remorse.
Path of the Scout
The Path Of The Scout focuses on delivering devastating attacks from a great distance. A Master of this path will prepare patiently and then strike swiftly, unleashing a deadly hail of arrows with grim results. A Shadow Warrior specializing in this strategy will prefer to stand his ground as far as from his enemies as he can, and force them to come to him.
Path of Assault
The Path Of Assault teaches Shadow Warriors to augment their bow attacks with blades as well. Someone who adopts this strategy will prefer to first cripple their target with bow fire, and will then bring the fight to the enemy instead of remaining back at a distance. While even a specialist in this path will still place their trust in their longbow, they will be able to easily throw an enemy off-balance by charging in to the fight instead of trying to stay back at a distance.
Path of the Skirmisher
The Path Of The Skirmisher is a strategy for close-quarters combat. Focused on short-distance bow attacks, someone who specializes in this path will still remain mobile while drawing their shots. These nimble attacks grant deadly flexibility to the Shadow Warrior – while he must get much closer to his enemies, he does not have to remain stationary, and is able to draw his targets out into bloody ambushes.
Important Stats
As an Shadow Warrior you will need the following statistics which you can improve using armor sets, weapons, rings, talismans and renown points.
Ballistics: Increase your damage with all skills and reduce the chance to be dodged.
Weapons Skill: Increases your armor penetration and parry.
Critical Chance: Increases your chance to deal critical damage ( not the amount).
Wounds: Increases your overall HP. You can never have enough HP.
Acquiring Gear
There are many ways to get gear:
- Open RvR: The gear and weapons you get here are for your main spec. When you kill or lock a zone you will be given a number of War Crests according to your level which you can trade for armor and weapons. At the end of a zone if you roll high enough you will be give a color bag with may contain certain tokens that you can trade and get a jewel set. Engineers don’t have defensive jewels set like other classes.
- Scenarios: Scenarios remain a very strong source of gear. You continue to earn War Crests at the end of every scenario, which are then traded with vendors in Altdorf (Order) or the Inevitable City (Destruction) for armor and weapons. The quality of gear from scenarios can still be among the best in the game, making them a crucial part of gearing up.
- Achievements & Tokens: The Tome of Knowledge is still a vital system. By completing achievements (e.g., killing a certain number of creatures, collecting specific items, or exploring areas), you unlock entries in your Tome. These unlocks can reward tokens that are then traded in the library in Altdorf or the Inevitable City for unique jewels or tactics. Some very desirable sets and bonuses can be acquired this way. The development team has continued to add more Tome Achievement Unlocks, including some tied to Live Events as of 2025.
- Tier 4 epic quests: The epic quest lines in each area continue to be a source of significant rewards. Upon completing these lengthy, multi-step quest chains, you are typically given a choice of a powerful item, often with unique appearances or stats. These quests are a reliable way to get high-quality gear.
- Dungeons & Lairs: Dungeons and lairs are still important for acquiring gear, weapons, and jewels, both while leveling up and for end-game progression. The RoR team has been actively updating and even adding new PvE content. For example, as of early 2025, there’s a “Lost Vale” dungeon update introducing new armor sets (Dark Promise sets, including main spec, off-spec, and hybrid options), and materials for crafting permanent rings.
- Ward System: The game utilizes a “Ward” system where you often need to unlock lower-tier Ward sets before being able to equip higher-tier dungeon gear (e.g., Gunbad -> City -> Bastion Stair).
- Public Quests (PQs): While not strictly “dungeons,” PQs are large-scale PvE events that can also provide gear through loot bags. RoR has implemented different difficulties for PQs (Easy, Normal, Hard) which scale with the recommended number of players and offer varying loot quality.