IRONBREAKER
The Iron breaker is a tank class. Specifically a “bodyguard” tank class. By body guard i mean that its very good at protecting/buffing 1 target at the time. This makes the Ironbreaker a perfect tank for small groups such as duos or 6Vs6 man parties for roaming, scenarios and ranked scenarios.
Been a dwarf makes him a perfect tank for the slayer class, making them a formidable duo.
For warband play ( 24man groups) the Iron breaker is not very welcomed since he can not provide protection and buffs for the whole party /Warband. There is a spot for them when the Warband is organized and want to have a specific play style, such as melee profile with slayers or similar.
Iron breakers use the Grudge mechanic to activate some of their most powerful skills. Iron breakers specialize in physical defense, Iron breakers build up Grudges as their allies and they take damage. The greater the Grudge the more powerful the Iron breakers’ offensive action become.
As a tank you will be expected to use all you skills to defend, protect allies as well as to control the fight with you skill. Some of the most common skills that you will have at you disposal are:
Guard: Guard 1 person and take 50% of the damage they take. You can block that damage as a tank. Guard switch is a skill to be mastered.
Challenge: Reduce incoming damage for your party by 50%
Punt, Root, Knockdown and more.
As a “DPS”, 2 handed he has a decent damage output but not on the top. Still remains a fun and complex class to play where some one can have tons of fun.
As a 2-handed tank (DPS) you still can use all the tank utility skills such as guard etc. Tanks never loose the “protector” role!
KNIGHT OF THE BLAZING SUN
The Knight of the blazing sun (KOTBS) is a tank class. An AOE Buff tank. Mainly because of the curses which are like auras buffing the entire party within range. The KOTBS has all the skills of all other tanks as well. The KOTBS a perfect tank for small groups such as duos or 6Vs6 man parties for roaming, scenarios and ranked scenarios. An easy tank to play since it has a action point mechanism.
A good duo would be with a Warrior Priest.
For warband play ( 24man groups) the KOTBS is very welcomed since he can provide protection and buffs for the whole party /Warband. There is a spot for them when the Warband is organized and on random (pug) ones.
KOTBS are fighters specializing in group support, Knight shout out commands to their allies in the heat of battle. Commands improve the performance of the group for a short period of time, and Knights can have as many as three commands active at any given time.
As a tank you will be expected to use all you skills to defend, protect allies as well as to control the fight with you skill. Some of the most common skills that you will have at you disposal are:
Guard: Guard 1 person and take 50% of the damage they take. You can block that damage as a tank. Guard switch is a skill to be mastered.
Challenge: Reduce incoming damage for your party by 50%
Punt, Root, Knockdown and more.
As a “DPS”, 2 handed is has a decent damage output but not on the top. Still remains a fun class to play.
As a 2-handed tank (DPS) you still can use all the tank utility skills such as guard etc. Tanks never loose the “protector” role!
SWORDMASTER
The Swordmaster is a tank class. This tank can be played in small groups such as duos or 6Vs6 man parties for roaming, scenarios and ranked scenarios.
The Swordmaster is welcomed in all aspects of the RvR, whether that is warband play ( 24man groups) small groups or scenarios in both forms Sword & board ro 2 -handed dps.
Fighters specializing in magical attacks, Sword Masters string together short chains of attacks in a graceful Blade Dance. With each swing of their weapons they step into a more balance fighting position allowing them to use more powerful attacks and increase their balance even further. With magical enchantments to bolster the strength of their attacks, Sword Masters are deadly front-line warriors.
As a tank you will be expected to use all you skills to defend, protect allies as well as to control the fight with you skill. Some of the most common skills that you will have at you disposal are:
Guard: Guard 1 person and take 50% of the damage they take. You can block that damage as a tank. Guard switch is a skill to be mastered.
Challenge: Reduce incoming damage for your party by 50%
Punt, Root, Knockdown and more.
As a “DPS”, 2 handed is has the best damage output of all Order 2-handed tanks due to the spirit damage he is dealing. Still remains a fun and complex class to play (due to blade dance mechanic) where some one can have tons of fun. The addon Plan-b can help you with the blade dancing mechanic IF you have problems.
As a 2-handed tank (DPS) you still can use all the tank utility skills such as guard etc. Tanks never loose the “protector” role!
Conclusion:
Excellent for small scale
Limited for Warbands
Decent as DPS
More info on this class here
Conclusion:
Excellent for small scale or Warband play
Needed for Warbands and small groups
Decent as DPS
More info on this class here
Conclusion:
Excellent for small scale
Good for Warbands
Best DPS tank on Order