
Scoring: 2 points per player kill, 3 points every 5 seconds for holding the only capture point.
Scenario Type: King of the Hill
Size: 12 Vs 12
Time Limit: 15 minutes
Victory Conditions: 500 points
Overview
Deep inside the zone of Caledor, with very lush patches of underbrush and large redwood trees, Caledor Woods stretches out magnificently. The conflict will take place mostly in the scenario’s main valley, and a single capture point serves as the basis for a serious game of “King of the Hill.”
Intended Mechanics
- Fight for the middle Objective
Order & Destruction Strategy
You have lots of cover options in this scenario. Trees, bluffs, bushes can all be used to conceal your location and block line of sight. If you rely on ranged attacks, you may have to be quick on your feet to keep a good angle on your opponent. Watch out for ambush spots; there are many hidden through the woods. As an organized group, hug the right or left border from your spawn point and head for the capture point in the middle of the battlefield. It’s going to be one massive scrum for control, so whichever team coordinates the best will be victorious.
Best Winning Strategy
This is a brute force Scenario not much tactics involved. Kill or be killed. Only advice use the many objects to block line of sight from taking ranged damage and remember that this will most likely block line of sight from your healers as well.