This PQ Lord is Caradryan, captain of the Phoenix Guard of Ulthuan and a dangerous warrior in his own right. He rides the Frostheart Phoenix Ashtari in battle.
Key Mechanics (All Phases):
- Furthest Player Puddle: The furthest person from the raid will have a red light appear on them, and a puddle will drop an Archmage Puddle on their location a second or two later.
- True Damage Spikes: The boss will hit your Main Tank for 60% of their HP, regardless of their block or parry rates.
- AOE Damage: The boss will deal AOE damage to all players near him.
- Forward Cleave: The boss will cleave players in front of him. Tanks should face him away from the group at all times.
- Shatter: This boss will cast an absorb on himself that soaks up incoming damage. You can shatter this to immediately remove it.
- Deadly Adds: Every time the boss loses 5% HP, a group of adds will appear from a random location near the boss. (Be careful that your player dropping puddles does not run into them!)
- Add Bonus: If specific adds are allowed to get near Caradryan, both the boss and the add will gain a damage bonus.
- Ashtari: The Frostheart Phoenix Ashtari will join the fight at 70%. If Ashtari is killed, Caradryan will enrage.
Phase Mechanics:
- Phase 1: (75% HP): The boss will select twelve players at random, who will have red beams shine upon them. After seven seconds, these players will drop slightly weaker versions of the Archmage Puddle at their locations.
- Phase 2: (70% HP): Ashtari, Caradryan’s Frostheart Phoenix, will appear to aid his master. An off tank should pick this up and keep Ashtari away from the main boss, or each will deal bonus damage.
- Phase 3: (65% HP): The first of two Game Objects will appear high up on the Elven building behind Caradryan’s spawn location. Send a group or a couple DPS up here by using the red light orbs located on either side of the fight, near the walls. If this Game Object is not destroyed, Caradryan will steadily increase damage of all of his abilities.
- Phase 4: (50% HP): A large amount of High Elf reinforcements will appear to support Caradryan.
- Phase 5: (25% HP): The boss will again select twelve players at random, who will have red beams shine upon them. After seven seconds, these players will drop slightly weaker versions of the Archmage Puddle at their locations.
- Phase 6: (20% HP): The second game object, a banner of the High Elves, will appear on the building behind Caradryan. This Banner reduces all of his incoming damage significantly, and can be removed by sending a team to destroy it via the red light orbs on either side of the walls.
This boss drops the Onslaught Helmet and Boots.